Virtual Reality Art Museum

Interactive Immersive Art Museum Experience

Course: CMS 330 Virtual Reality Design 1 – 2025

In this project, users enter an immersive virtual reality art museum experience. Upon entering, they are challenged to collect “lost” artworks scattered throughout the environment and place each piece in its correct location within the gallery. While doing so, the experience provides information about the artworks, including the artists, specific art movements, and other relevant details. The project creates a fun, interactive space where users can explore a variety of artworks and learn about different art movements.

The goal of this project was to use the Unity game engine to create a non-traditional game experience. Building on knowledge gained from projects like Art Dash, the project delivers a unique experience with a continued focus on traditional art.

Screenshot of a virtual reality art museum experience
Screenshot of a virtual reality art museum experience

Skills

This project demonstrates the ability to create immersive VR experiences, leveraging Unity features such as the XR Interaction Toolkit. It also highlights skills in 3D rendering, world-building, and the application of core design concepts.

Problem Solving

This project demonstrates the ability to create an engaging VR experience while introducing users to historic artworks and artistic movements. It highlights a balance between entertainment and education within an immersive environment.